<html><body><span style="font-family:Verdana; color:#000000; font-size:10pt;"><div><br></div><div> About a year ago, I
started getting a lot of requests for a game similar to My Simon. My
Simon is a game where a pattern of both lights and sounds are given, and
you press one of four buttons for each sound in the pattern.</div><div> For
example, My Simon gives you a three note pattern: A, B D, and you
repeat the pattern by pressing the button for note A, then note B, then
note D. Then My Simon will add to the pattern, making the four note
pattern:<span class="text_exposed_show"> A, B, D, C, and you press the button for note A, then B, then D, then C, and so on.</span></div><div><span class="text_exposed_show"><br></span></div><div class="text_exposed_show"><div>
My Simon is basically a memory game, with the pattern getting longer
and longer each turn. Creating the game was simple; the challenge is to
figure out how to create a game that doesn’t get boring.</div><div><br></div><div>
Blindfold Simon starts by telling you the gestures to perform, and then
rewards you by playing fun sounds. For example, the game will say “up,
up, down”, and you must swipe up twice, and down once.</div><div><br></div><div> Variety is
critical in keeping a game interesting; in Blindfold Simon, you can
select from musical instrument sounds, animal sounds, animal names, or
short musical phrases. That makes the game fun for both kids and
adults, and offers some variety.</div><div><br></div><div> The next step is to make each
level slightly harder than the prior level. As you move from level to
level, you need to use more gestures. The game starts out with two
gestures: swipe up and swipe down. By level 8, there are six gestures:
swiping in the four directions, and tapping once or twice.</div><div><br></div><div> To
raise the complexity up another notch, there are 3 modes of game. In
the very simplest traditional mode, each new game, and each level in the
game, uses the same pattern. In the standard traditional mode, each
new game starts with a different pattern, and each level extends that
pattern by one gesture. In the harder mode, each new game starts with a
different pattern, and each level uses a different pattern.</div><div><br></div><div>
Wacky mode in Blindfold Simon raise the complexity even higher. Instead
of telling you what gestures to perform, you must listen the the
sounds, and determine the gestures. If swipe up is a cow moo-ing, and
swipe down is a dog barking, when you hear bark, bark, moo, you must
swipe down twice and up once.</div><div><br></div><div> Scoring the game also makes the
game challenging, since the longer the pattern is, the more points you
get. For example, if you complete a 3 gesture pattern, you get 3
points. If you complete a 4 gesture pattern, you get 4 points. By the
time the time you’ve completed a 6 gesture pattern, you’ve earned 3 + 4
+ 5 + 6, or 18 points.</div><div><br></div></div><div></div></span></body></html>