[nabs-l] drastic change for video games

Valerie Gibson valandkayla at gmail.com
Fri May 28 14:25:57 UTC 2010


YAY, fellow gamer! :D

I totally aggre with you.  But just as annoying as it is for me to not be able to go out anb buy the same games my friends are playing, it's equally, if not more, frustrating to play a multi-user dungeon with NOTHING but blind people on there.  I only say that because:
1.  My sighted friends don't seem to understand teh concept of muds, which is odd considering all their visual online games came from the MUD.
2.  The blind community is smal in comparison to the rest of the world, and the game world is smaller in comparison to the RL world. These two things combined is an ideal breeding ground for dramma caused by people who can't separate RL from RP (traditional or "hack and slash").

And now that i've vented, i just hav eto say that i think bridging the gap would be ideal, so that sighted people could fight alongside the blind players in a MUD, or, so that we may venture into the world of warcraft, secondlife, etc without thinking, "oh, this is a game for blind people".

One final thought, I am sort of impressed at some of  these browser based games out there, that are completely acccesible to the blind, and yo have mostly sighted players, compared to the mud, which is more complex in my oppinon.
On May 28, 2010, at 8:49 AM, Josh wrote:

> Hi,
> 
> As I said before, first we gotta change the law. second, decide on a standard for audio game programming. third, make a good solid game company, made of multiple people, assigned their own task or tasks to make game creation more effective. perhaps collaborate through skype and dropbox. next change the law so games in a specialised format for people with disabilities may include sounds story lines plots music and characters from video games as longg as the game is in a specialised format for people who are blind visually impaired or similar disability that prevents them from playing that brand new accessible video game console.
> now, when the company has enough money, the company should save some. now use that money to develop your own game console, or take a standard console, re-flash and modify it for accessibility by disabled people. now go to game conventions and show off your new game console. eventually my brother and sister's generation, and even my generation will get old, lose eye-sight, and won't be able to play their favorite video games. so lets make a kind of national library or international library service nls for video games in specialised format. Sorry guys I'm not a programmer, just putting out ideas. now to make a great game, lets compare it to a book. a sighted person can go out and read a harry potter book, get it in print, I can sit down beside that person with my audio book or braille book from nls and read it, talk about and enjoy it along with my sighted friend. so lets incorporate that into games. first, lets put games on instead lets put them on blueray disks, lots of space, or maybe 32gig flash drives, read only flash memory. lots of room there to store data. when a blind person wants to play a game with his or her sighted friend, the person plugs headphones in, the game turns on accessibility mode when the console detects headphones plugged in. Point is we can't have one guy here and another there trying to do it on their own. a company, an organised company has to be started with both short and longterm goals. laws gotta be changed so we can make and sell good high quality games, we gotta take our games to the conventions and really mount a presence there. weneed the nfb and ACB both involved in this. who cares if you like them or hate them point is they're a big big organizations and they can help!
> but will they?
> now if blind people can help design accessible games, game consoles, and the like, working for soni or EA-games that'd be great! for too long here is how we made games. on guy starts a game company, uses visual basic, another starts his own company uses a different language and another and another. most of these die very fast because its usually too much work for one guy to make a really good game or he doesn't have the skills. we gotta organise, and either push game companiess to include accessibility, or organise and make one or two big game companies, have a standard, assign tasks, make our own or modify existing game consoles for accessibility. not only will it be enjoyable for the player but it'll make new jobs available, and let the sighted community know by our presence at gaming conventions that we want to be included in the video game fun as well.
> 
> Josh
> 
> -- 
> Josh Kennedy jkenn337 at gmail.com
> 
> -- 
> Josh Kennedy jkenn337 at gmail.com
> 
> _______________________________________________
> nabs-l mailing list
> nabs-l at nfbnet.org
> http://www.nfbnet.org/mailman/listinfo/nabs-l_nfbnet.org
> To unsubscribe, change your list options or get your account info for nabs-l:
> http://www.nfbnet.org/mailman/options/nabs-l_nfbnet.org/valandkayla%40gmail.com





More information about the NABS-L mailing list