[nabs-l] accessible video games
Chris Nusbaum
dotkid.nusbaum at gmail.com
Mon Sep 19 20:04:20 UTC 2011
Hi Dave,
We all do it. You're the moderator, so you can't place yourself
on owner status! * Smile!
Chris Nusbaum
"The real problem of blindness is not the loss of eyesight. The
real problem is the misunderstanding and lack of education that
exists. If a blind person has the proper training and
opportunity, blindness can be reduced to a mere physical
nuisance." -- Kenneth Jernigan (President of the National
Federation of the Blind, 1968-1986.)
Visit the I C.A.N. Foundation online at:
www.icanfoundation.info for
information on our foundation and how it helps blind and visually
impaired children in MD say "I can!"
Sent from my BrailleNote
----- Original Message -----
From: David Andrews <dandrews at visi.com
To: National Association of Blind Students mailing list
<nabs-l at nfbnet.org
Date sent: Sun, 18 Sep 2011 18:58:14 -0500
Subject: Re: [nabs-l] accessible video games
Well, you make some good points, but the two situations are not
the
same and I still am not convinced.
Yes, some people say the Blind Driver Challenge is a waste. Many
of
us think it is important. We the blind are either paying for it
ourselves, or raising the money. This is different from
compelling a
third party to do it for us. Secondly, most people can see the
importance of being able to drive, and most of us, sighted and
blind
alike, would not put playing video games in the same place. Yes,
we
could learn valuable things from it, but it frankly would be a
hard
sell to members and outsiders.
For me it is a pretty low priority. I work in rehab and it is
getting harder to get blind guys jobs, even entry level jobs, in
part
because of more complex computer systems and software. This, and
the
BDC and other ythings should be a higher priority.
Finally, I am guilty too, this is mostly off topic for this list.
Sorry!
Dave
At 05:53 PM 9/18/2011, you wrote:
Dave,
Some people would say the blind driver challenge is a waste of
time
and money which would be better spent on something practical and
possible and it's a valid point. But I think lots of us agree
that
it's a risk worth taking because of the potential benefits.
Now I'm not suggesting accessible video games would be as
valuable
for us as a car we could drive, but if our goal is to help us
live on
terms of equality with the sighted world then it's certainly
within
the scope of that mission. Should pressuring gaming companies to
at
least try and make something accessible be one of the top
priorities
of the nNFB? Of course not. But is it something worth pursuing?
I
say so. After all, it's very possible, some would say likely,
that
the blind driver challenge will just be a waste of millions of
dollars
that could be put into something actually useful. I think this
is a
similar situation, on a much smaller scale. Thoughts, anyone?
Best,
Kirt
On 9/17/11, Juan Munoz <jcmunoz1989 at gmail.com> wrote:
Hi all,
My favorite games are the only games I know for sure I can play,
and
those are fighting games, in particular, Mortal Kombat games.
The
newer versions of these incorporate stereo surroundsound,
meaning that
the location of my fighter is very easy for me to keep track of.
I
grew up with some sight before losing it, and therefore was able
to
play games like Tetris, Super Mario, and 007. I do get
nastalgic when
I hear my nephews play newer versions of my childhood games, and
often
wonder how these could be made accessible without taking away
from the
enjoyment of both blind and sighted players. The only thing I
can
think of is to at least have audible menu options read allowed
by
either human or synthesized speech so that we can customise
player
options, create online accounts on XBOX Live and PSN, etc.
Beyond
this, I've got nothing, but wouldn't that be quite the huge leap
forward?
Respectfully,
JC
On 9/17/11, Patrick Molloy <ptrck.molloy at gmail.com> wrote:
Thanks for all of your thoughts. It seems like game companies
should
at least try and make their games accessible. What's the worst
that
could happen? Furthermore, how will we know unless we try?
Patrick
On 9/16/11, David Andrews <dandrews at visi.com> wrote:
We are just to small a market for it to be worth their while.
And
... in many instances, it just wouldn't be possible. Many
games are
based on eye-hand coordination and can't be reproduced with
sound or
other modalities in the same way.
Dave
At 08:00 PM 9/14/2011, you wrote:
Hi All,
I'm curious to get your thoughts on this question that's been in
the
back of my mind recently: Why haven't mainstream video game
companies
even attempted to make their products accessible to blind people?
Wouldn't it grow their profits? And would it be all that
difficult to
make a video game accessible? We have described movies, after
all, and
there's the blind driver car. If they can make an accessible
CAR, why
not video games? What do others think about this issue?
Patrick
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--
Respectfully,
Juan Carlos Munoz, President
Texas Association Of Blind Students
www.nfbtx.org/tabs
Phone: (832) 378-8632
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