[Nfbktad] No more Blindfold Games or Updates

Todd scorpio62 at windstream.net
Thu Nov 16 14:23:38 UTC 2017


Excellent!


Todd
-----Original Message-----
From: NFBKTAD [mailto:nfbktad-bounces at nfbnet.org] On Behalf Of Gatton, Tonia (OFB-LV) via NFBKTAD
Sent: Thursday, November 16, 2017 8:36 AM
To: NFB of Kentucky, Technology Assistance Division
Cc: Gatton, Tonia (OFB-LV)
Subject: Re: [Nfbktad] No more Blindfold Games or Updates

Good news!  Blindfold games will still be around.  Apple has decided to allow them to leave the games as they are and finally understands the reason for doing so.

T       



Tonia Gatton
Assistive Technology Specialist
Kentucky career Center
KY Office for the Blind
Charles W. McDowell Center
8412 Westport Road
Louisville, KY 40242
(502) 429-4460 ext. 268
(502) 429-7101
tonia.gatton at ky.gov


-----Original Message-----
From: NFBKTAD [mailto:nfbktad-bounces at nfbnet.org] On Behalf Of Hellena Keaton via NFBKTAD
Sent: Thursday, November 16, 2017 5:12 AM
To: NFB of Kentucky, Technology Assistance Division <nfbktad at nfbnet.org>
Cc: Hellena Keaton <hellena.keaton at gmail.com>
Subject: Re: [Nfbktad] No more Blindfold Games or Updates

This is so sad. Thanks for letting me know. I will also contact Apple. 

Hellena Emery

> On Nov 9, 2017, at 1:29 PM, Todd via NFBKTAD <nfbktad at nfbnet.org> wrote:
> 
> Thanks for sharing, Tonia!
> 
> This is bad news. I'm very disappointed and will certainly make my comments known.
> 
> 
> Todd
> -----Original Message-----
> From: NFBKTAD [mailto:nfbktad-bounces at nfbnet.org] On Behalf Of Gatton, Tonia (OFB-LV) via NFBKTAD
> Sent: Thursday, November 09, 2017 8:41 AM
> Cc: Gatton, Tonia (OFB-LV)
> Subject: [Nfbktad] No more Blindfold Games or Updates
> 
> FYI:
> 
> I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.
> From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.
> From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.
> If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at accessibility at apple.com<mailto:accessibility at apple.com> or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
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