[nabs-l] Accessible Games

Ignasi Cambra ignasicambra at gmail.com
Mon Sep 27 01:01:02 UTC 2010


I used to play an audio game called TopSpeed 2. It was actually pretty good. You can find it at www.playinginthedark.net.
On Sep 26, 2010, at 10:47 AM, Joe Orozco wrote:

> I played one of these audio games on the computer and wasn't completely sold
> on it.  The soundtrack was fantastic with a great pair of headphones, but
> the game itself wasn't all that flexible.  I could be wrong, but I think
> it's name was Tomb or Entombed.  Note, however, that my lack of enjoyment
> may have also been owed to my lack of experience playing it.  Best of luck
> in helping to expand that field while simultaneously finding some good uses
> for your laboratories.
> 
> Joe
> 
> "Hard work spotlights the character of people: some turn up their sleeves,
> some turn up their noses, and some don't turn up at all."--Sam Ewing 
> 
> -----Original Message-----
> From: nabs-l-bounces at nfbnet.org 
> [mailto:nabs-l-bounces at nfbnet.org] On Behalf Of Chrys Buckley
> Sent: Wednesday, September 22, 2010 2:07 PM
> To: nabs-l at nfbnet.org
> Subject: [nabs-l] Accessible Games
> 
> Hi NABS list,
> 
> Do you play or use any accessible, sound-based computer games? If so,
> please tell me about them, as it may help with an accessibility
> project for blind college students. Feel free to do this off-list if
> you prefer at cbuckley at pdx.edu. Tell me all about any games you play!
> 
> 
> My name is Chrys and I'm a blind biology student working with a
> software company that is trying to create more accessible virtual
> science labs. One of the challenges is that the virtual labs have a
> big visual component, and they aren't fixed like a video that would
> play the same way every time. In these labs, different things happen
> every time, so we are thinking that computer games, which also are
> unpredictable and aren't the same every time you play them, might be a
> good model.
> 
> So, if you play any computer games that are accessible and that convey
> the information in non-visual ways, it would be really helpful to the
> development of this project if you could tell me about them. I am just
> not a computer game person myself, so I need your help if you are!
> 
> This project is really exciting and will be unveiled at next year's
> Youth Slam!
> 
> Thanks,
> Chrys
> 
> 
> 
> http://chrysanthymum.blogspot.com
> 
> 
> 
> 
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