[nabs-l] Accessible Games

Jewel S. herekittykat2 at gmail.com
Mon Sep 27 16:54:46 UTC 2010


I have played a number of audio games, since I have a bit of interest
in it. Everything from Palace Punch-up (shooting at each other's
castles and trying to repair your own before  it is destroyed) to
Dynoman (which I didn't really get into. It seemed quite complicated).
My favourites are a simple game called Finger Panic (free from GMA
Games, I blieve) and Sara and the Castle of Witchcraft and Wizardry,
also from GMA Games I think. I also like the audio Simo Says games out
there, and Kitchens Inc's DOS audio games, including Monopoly and
Yahtzee (among others.

I tend to prefer the non-3D audio games because the 3D ones just
confuse me, like Monkey Madness and Shadows of Doom. Sara and the
Castle of Witchcraft and Wizardry was the only one I could figur out
sorta, and I kept getting lost and confused in that one, too. I think
it'd just take a lot of practice, but should a game require a lot of
practice just so you don't get lost in the game or don't run into
walls all the time?

I miss Super Mario Brothers and Yoshi *pout*

On 9/26/10, Ignasi Cambra <ignasicambra at gmail.com> wrote:
> I used to play an audio game called TopSpeed 2. It was actually pretty good.
> You can find it at www.playinginthedark.net.
> On Sep 26, 2010, at 10:47 AM, Joe Orozco wrote:
>
>> I played one of these audio games on the computer and wasn't completely
>> sold
>> on it.  The soundtrack was fantastic with a great pair of headphones, but
>> the game itself wasn't all that flexible.  I could be wrong, but I think
>> it's name was Tomb or Entombed.  Note, however, that my lack of enjoyment
>> may have also been owed to my lack of experience playing it.  Best of luck
>> in helping to expand that field while simultaneously finding some good
>> uses
>> for your laboratories.
>>
>> Joe
>>
>> "Hard work spotlights the character of people: some turn up their sleeves,
>> some turn up their noses, and some don't turn up at all."--Sam Ewing
>>
>> -----Original Message-----
>> From: nabs-l-bounces at nfbnet.org
>> [mailto:nabs-l-bounces at nfbnet.org] On Behalf Of Chrys Buckley
>> Sent: Wednesday, September 22, 2010 2:07 PM
>> To: nabs-l at nfbnet.org
>> Subject: [nabs-l] Accessible Games
>>
>> Hi NABS list,
>>
>> Do you play or use any accessible, sound-based computer games? If so,
>> please tell me about them, as it may help with an accessibility
>> project for blind college students. Feel free to do this off-list if
>> you prefer at cbuckley at pdx.edu. Tell me all about any games you play!
>>
>>
>> My name is Chrys and I'm a blind biology student working with a
>> software company that is trying to create more accessible virtual
>> science labs. One of the challenges is that the virtual labs have a
>> big visual component, and they aren't fixed like a video that would
>> play the same way every time. In these labs, different things happen
>> every time, so we are thinking that computer games, which also are
>> unpredictable and aren't the same every time you play them, might be a
>> good model.
>>
>> So, if you play any computer games that are accessible and that convey
>> the information in non-visual ways, it would be really helpful to the
>> development of this project if you could tell me about them. I am just
>> not a computer game person myself, so I need your help if you are!
>>
>> This project is really exciting and will be unveiled at next year's
>> Youth Slam!
>>
>> Thanks,
>> Chrys
>>
>>
>>
>> http://chrysanthymum.blogspot.com
>>
>>
>>
>>
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>
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-- 
~Jewel
Check out my blog about accessibility for the blind!
Treasure Chest for the Blind: http://blindtreasurechest.blogspot.com




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