[Sportsandrec] Statistics on Fitness in Blind Community
Ashley Bramlett
bookwormahb at earthlink.net
Fri Aug 10 16:32:09 UTC 2012
Erin,
Thanks for sharing. Wow, a video game to be accessible; this seems cool
-----Original Message-----
From: Erin Kavanagh
Sent: Tuesday, August 07, 2012 10:23 AM
To: sportsandrec at nfbnet.org
Subject: Re: [Sportsandrec] Statistics on Fitness in Blind Community
Hi All,
I thought the following might be of interest to the discussion. The links
for the downloads can be found on this website (http://www.vifit.org/) which
has exactly the same info as below. I also happen to know that both a
baseball and a downhill skiing game are in development.
Cheers, Erin K
VI Fit
Lack of physical activity is a serious health concern for individuals who
are visually impaired as they have fewer opportunities and incentives to
engage in physical activities that provide the amounts and kinds of
stimulation sufficient to maintain adequate fitness and to support a healthy
standard of living. Especially children with visual impairments tend to
exhibit lower performance in motor skills, lower levels of physical activity
and fitness, and higher levels of obesity. Exergames are video games that
use physical activity as input and which have the potential to change
sedentary lifestyles and associated health problems such as obesity.
Unfortunately exergames are not accessible to users with visual impairments
as they rely upon the player being able to see visual stimuli. The VI Fit
research project seeks to explore how exergames can be developed that can be
played without visual feedback, with the goal to increase the participation
of users with visual impairments in physical activity and to improve their
health. All VI Fit games can be downloaded for free and played using low
cost motion sensing controller (called the Wii Remote) capable of providing
vibrotactile and audio cues.
Pet-n-Punch
Pet-n-Punch is a novel exergame inspired by whack-a-mole. Help a farmer
protect its fields of carrots by bopping varmints on their head..... but
make sure not to hit any kitties! This game you can play with either one or
two Wii remotes. This game gives you a much higher workout than our other
two exergames (bowling / tennis). Download Pet-n-Punch.
VI Bowling
VI Bowling implements the gameplay of Wii sports Bowling. VI Bowling has a
novel motor learning feature that allows players to find the direction in
which to throw their ball using vibrotactile feedback. Audio and speech
effects are used to indicate the result of each throw. VI Bowling was
evaluated with six adults and was found to yield levels of active energy
expenditure that are comparable to walking. Download VI Bowling.
VI Tennis
VI Tennis implements the gameplay of Wii sports Tennis. This game provides
audio and vibrotactile cues that indicate when to serve and when to return
the ball. You can play this game against the computer or against a friend
using two Wii remotes. VI Tennis was evaluated at Camp Abilities with 13
children who were blind and we found our game to engage children into levels
of active energy expenditure that were high enough to be considered healthy
(For more info see research paper about VI Tennis). Download VI Tennis.
Requirements and Downloads
To play VI Tennis and VI Bowling all you need is a Wii remote ($30) and a
windows PC with bluetooth support or alternatively a USB bluetooth dongle
($15) can be used. When you run the executable an installation wizard will
install the game and place a link on your desktop. Prior to playing the game
you will need to connect the Wii Remote, see the README for installation
instructions. If you have problems setting up the game or you have feedback,
do not hesitate to contact us at feedback at vifit.org. VI Tennis and VI
Bowling executables and source code are distributed under the Gnu General
Public License. Anyone interested in contributing to our project please
visit the VI Fit developer pages. VI Fit is a collaborative research project
between Dr. Eelke Folmer and Tony Morelli (Ph.D candidate) of the University
of Nevada in Reno, Dr. John Foley of SUNY Cortland and Dr. Lauren Lieberman
of SUNY Brockport. We are not affiliated with or endorsed by Nintendo.
Publications
Tony Morelli, John Foley, Lauren Lieberman, Eelke Folmer. Pet-N-Punch: Upper
Body Tactile/Audio Exergame to Engage Children with Visual Impairments into
Physical Activity, Proceedings of Graphics Interface (GI) To Appear, St
John. New Foundland, May 2011.
Tony Morelli, John Foley, Eelke Folmer VI Bowling: A Tactile Spatial
Exergame for Individuals with Visual Impairments , In Proceedings of the
12th international ACM SIGACCESS conference on Computers and Accessibility
Pages 179-186, Orlando, Florida, October 2010. [slides] [video]
Tony Morelli, John Foley, Luis Columna, Lauren Lieberman, Eelke Folmer.
VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually
Impaired, Proceedings of Foundations of Digital Interactive Games (FDG),
Pages 147-154, Monterey, California, June 2010. [slides]
Acknowledgements
This research supported by NSF Grant IIS-1118074
Any opinions, findings, and conclusions or recommendations expressed in this
material are those of the author(s) and do not necessarily reflect the views
of the National Science Foundation.
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